Week two has ended, and boy, what a week it's been.
That sounds much more interesting than it's actually been, but it's my blog, so there.
We've met twice since our first in class meeting, not counting our first in-class meeting. These meetings have all gone smoothly, if a little longer than we anticipated. The latest meeting has gone swimmingly; we got through all items on the agenda with some great discussion and conclusions. One of the most important goals we had was figuring out how we would theme our levels. We decided on having a factory section, a mine section, a city section, and a catacomb section. These would all link together to form a continuous level and follow a narrative.
I have an idea for a story thread on our Facebook page. Some entity finds a journal from a scientist that ran an expedition to the mines, cataloging the events that lead up to the current game. This could walk our audience up to the narrative our designers are working on. We'll discuss this at our meeting on Monday.
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